THE VALIDITY OF DIGITAL COMIC TO TRAIN METACOGNITIVE SKILLS ON REACTION RATE

Nadia Eka Vania Sunarto, Rusly Hidayah, Rusly Hidayah, Raizza Carbonel Sumuba

Abstract


This research aims to determine the level of validity of digital comic media on reaction rate to practice developed metacognitive skills. This research is Research & Development (R&D) with the ADDIE model, through 5 stages, namely analyze, design, development, implement, and evaluate which is limited to the development stage. The instrument used to determine the level of validity is a validation sheet assessed by two chemistry lecturers and one chemistry teacher. The level of validity is obtained based on the value mode of the assessment results of three validators. Based on the results of the validation that has been carried out, the digital comic developed received a score of 4 which is categorized in each aspect of both content and construct which is categorized as valid. So it can be concluded that the digital comics developed are suitable for testing with students.

Keywords


Validity, Digital comic, Metacognitive skill

References


Amalia Syahrani, R., Jusniar, J., & Hardin, H. (2022). Pengembangan Media Pembelajaran E-Komik Materi Reduksi dan Oksidadi Berbasis Flip PDF Professional Pada Model Discovery Learning. UNESA Journal of Chemical Education, 11(3), 235–242.

Branch, R. M. (2009). Instructional Design: The ADDIE Approach. New York: Spinger.

Cahyadi, A. (2019). Pengembangan Media dan Sumber Belajar Teori dan Prosedur. Banjarmasin: Penerbit Laksita Indonesia.

Disca Amellya, & Khasanah, U. (2021). Pengembangan Media Pembelajaran Matematika Menggunakan Google Site Dengan Pendekatan Metakognisi Untuk Kelas XI. Quadratic: Journal of Innovation and Technology in Mathematics and Mathematics Education, 1(2), 101–107. https://doi.org/10.14421/quadratic.2021.012-04

Febrianty, C., Bambang, R., & Usman, U. (2022). Kemampuan Metakognisi Siswa Sma dalam Pemecahan Masalah Matematis. Jurnal Peluang, 10(1), 55-65. https://doi.org/10.24815/jp.v10i1.27673

Firda, Hanum. (2023). Penerapan Model ADDIE dalam Pengembangan Instrumen Penilaian Diri Sendiri Peserta Didik SMA Negeri Kabupaten Mojokerto. Jurnal Hikari (Jurnal Ilmiah Mahasiswa Jurusan Bahasa dan Sastra Jepang), 7(1), 14-26.

Fitriawati, Hartatiana, & Jayanti, E. (2022). Pengembangan Media Pembelajaran Comic Berbasis Scientific Approach Pada Materi Koloid. Prosiding Seminar Nasional Pendidikan Kimia I. Palembang : S1 Chemistry Education Program, FMIPA UIN Raden Fatah.

Halawa, A. A., Yulita, I., & Adriani, N. (2022). The development of Acid-Base Electronic Chemistry Comic Learning Media for High School Students. Journal of Science Education Research, 6(1), 24–30. https://doi.org/10.21831/jser.v6i1.44997

Handayani, I. P., & Irawan, D. (2022). Keterampilan Metakognitif Ditinjau Dari Perspektif Taksonomi Bloom Edisi Revisi Dalam Pembelajaran PAI. Studia Religia : Jurnal Pemikiran dan Pendidikan Islam, 6(2). https://doi.org/10.30651/sr.v6i2.13038

Harahap, Nur Fatni Amirah. (2020). Pengembangan Buku Komik Kimia Laju Reaksi Dan Hasil Belajar Siswa Kelas IX Di Mas Lab Ikip Al Washliyah Medan (Undergraduate thesis). UNIMED Bachelor's Degree Program : Medan.

Hidayah, R., Fajaroh, F., & Narestifuri, R. (2021). Pengembangan Model Pembelajaran Collaborative Problem Based Learning Pada Pembelajaran Kimia di Perguruan Tinggi. QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama, 13(2), 503-520. https://doi.org/10.37680/qalamuna.v13i2.1016

Indira, S. M., Sundaryono, A., & Elvia, R. (2020). Pengembangan E-Modul Kimia Berbasis Metakognisi Menggunakan Aplikasi Edmodo. Alotrop, 4(1). https://doi.org/10.33369/atp.v4i1.13707

Lutfi, A. (2021). Research and Development (R&D): Implikasi dalam Pendidikan Kimia. Surabaya: Jurusan Kimia FMIPA Universitas Negeri Surabaya.

Marthafera, P., Melati, H. A., & Hadi, L. (2018). Deskripsi Pemahaman Konsep Siswa Pada Materi Laju Reaksi. Jurnal Pendidikan dan Pembelajaran Khatulistiwa, 7(1). https://doi.org/http://dx.doi.org/10.26418/jppk.v7i1.23493

Minarni, M. (2020). Pengembangan Bahan Ajar Dalam Bentuk Media Komik Dengan Adobe Photoshop CS6 Pada Materi Laju Reaksi. Jurnal Inovasi Pendidikan Kimia, 14(2), 2596-2607. https://doi.org/10.15294/jipk.v14i2.23148

Moritz, S., Klein, J. P., Lysaker, P. H., & Mehl, S. (2019). Metacognitive and Cognitive-Behavioral Interventions For Psychosis: New Developments. Dialogues in Clinical Neuroscience, 21(3), 309–317. https://doi.org/10.31887/DCNS.2019.21.3/smoritz

Nuryanah, N., Zakiah, L., Fahrurrozi, F., & Hasanah, U. (2021). Pengembangan Media Pembelajaran Webtoon untuk Menanamkan Sikap Toleransi Siswa di Sekolah Dasar. Jurnal Basicedu, 5(5), 3050–3060. https://doi.org/10.31004/basicedu.v5i5.1244

Pahria, P., & Hendrawani, H. (2018). Pengembangan Bahan Ajar Laju Reaksi Dengan Multipel Representasi Berbasis Inkuiri. Hydrogen : Jurnal Kependidikan Kimia, 6(1), 32-42. https://doi.org/10.33394/hjkk.v6i1.1598

Patmawati, P., Wigati, I., & ’Aini, K. (2023). Analisis Keterampilan Metakognitif Peserta Didik Dalam Pembelajaran Biologi Melalui Asesmen Pemecahan Masalah Di MAN 3 Palembang. Jurnal Al ’Ilmi : Jurnal Pendidikan MIPA, 11(2), 12–19.

Putri, D. P. E., & Muhtadi, A. (2018). Pengembangan Multimedia Pembelajaran Interaktif Kimia Berbasis Android Menggunakan Prinsip Mayer Pada Materi Laju Reaksi. Jurnal Inovasi Teknologi Pendidikan, 5(1), 38–47. https://doi.org/10.21831/jitp.v5i1.13752

Riduwan. (2015). Skala Pengukuran Variabel-Variabel Penelitian. Bandung: Alfabeta.

Rizalia, S., & Syam, A. N. (2020). Penguasaan Keterampilan Metakognitif Mahasiswa Tadris Biologi Melalui Tugas Menulis Jurnal Belajar. Al-TA’DIB: Jurnal Kajian Ilmu Kependidikan, 13(1), 1. https://doi.org/10.31332/atdbwv13i1.1844

Schraw, G., & Moshman, D. (1995). Metacognitive theories. Educational Psychology Review, 7(4), 351–371. https://doi.org/10.1007/BF02212307

Sholihah, I. (2023). Media X-Recorder dan Youtube Untuk Meningkatkan Motivasi Belajar Bahasa Indonesia Moda Daring. El-Tsaqafah : Jurnal Jurusan PBA, 21(2), 145–158. https://doi.org/10.20414/tsaqafah.v21i2.6052

Sinta, T., Mawaddah, I., & Haryani, S. (2021). Pengaruh Pembelajaran Berbasis Multirepresentasi Terhadap Keterampilan Metakognisi Pada Materi Laju Reaksi. Chemistry in Education, 10(1), 22–29. http://journal.unnes.ac.id/sju/index.php/chemined

Sophianingtyas, F., & Sugiarto, B. (2013). Identifikasi Level Metakognitif Dalam Memecahkan Masalah Materi Perhitungan Kimia. UNESA Journal of Chemical Education, 2(1), 21–27.

Sugiyono. (2016). Metode Penelitian Kuantitatif, Kualitatif dan R&D. Bandung: PT Alfabet.

Tirri, K., Cho, S., Ahn, D., & Campbell, J. R. (2017). Education for Creativity and Talent Development in the 21st Century. Education Research International, 2017, 5417087. https://doi.org/10.1155/2017/5417087

Wijayati, A., Fitriah, K., & Sabekti, A. (2021). Validitas dan Praktikalitas Multimedia Interaktif dengan Konteks Kemaritiman Materi Faktor-Faktor Yang Mempengaruhi Laju Reaksi. Jurnal Zarah, 9(2), 111-116. https://doi.org/10.31629/zarah.v9i2.3741


Full Text: PDF

DOI: 10.33751/jsep.v8i1.9466 Abstract views : 71 views : 40

Refbacks

  • There are currently no refbacks.




Copyright (c) 2024 JSEP (Journal of Science Education and Practice)

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.